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Art
Bachelor of Arts
Course Details
CAO Code | AU518 |
---|---|
Level | 7 |
Duration | 3 Years |
CAO Points | #513 (2024) |
Method of Delivery | On-campus |
Campus Locations | Galway City – Wellpark Road |
Mode of Delivery | Full Time |
Course Overview
The BA in Art is a dynamic, visually-driven programme. Students are challenged to address traditional, contemporary, conceptual, conventional, and experimental approaches to thinking, making, performing, and writing about art in todays world.
Skills are delivered in Ceramics, Sculpture, Digital Media, Drawing, Filmmaking, Painting, Photography, Printmaking, Professional Practice and Curation in tandem with academic research and writing skills in Art History and Critical Theory.
Special Features:
Learners are exposed to a myriad of technical and creative possibilities within their modules through lectures, workshops, demonstrations, seminars, tutorials and visits to exhibitions, galleries, and museums.
Students learn to decode familiar and unfamiliar environments within the broader socio-cultural contexts in which art is made. Learners are encouraged to critically respond to contemporary questions about how we create sustainable visual cultures now and in the future.
#The points listed above include additional points awarded for the portfolio which are added to the Leaving Certificate points.
Course Details
Year 1
Semester | Module Details | Credits | Mandatory / Elective |
---|---|---|---|
1 |
Academic and Professional SkillsThe aim of this module is to develop academic and professional development skills for student success in higher education and beyond. This module combines online learning activities and small group workshops to focus on areas such as academic writing and integrity, creative thinking, problem-solving, time management, communications, group work, technology, innovation and presentation skills. Learning Outcomes 1. Apply appropriate tools and principles to optimise the learning experience. 2. Develop self-reflection practices for individual and group-work activities. 3. Recognise different information sources and apply the principles of academic integrity. 4. Assess a variety of professional communication practices and digital tools and apply to problem-solving. 5. Consider how the chosen discipline has a responsibility to wider society. |
05 | Mandatory |
1 |
History of Art 1: Introduction to the DisciplineThe History of Art 1: Introduction to the Discipline module is designed with a threefold teaching strategy introducing the learner to a methodological toolkit to critically engage with works of art from the past. Learners will primarily explore various ways of approaching the study of historic works of art and architecture; secondly considering the authors and historiography of the discipline and thirdly applying these approaches to understanding and making contemporary art. The lecture series will draw on diverse achronological examples predominantly from Western European art from antiquity to Medieval, Renaissance, Mannerist, Baroque periods and beyond with an emphasis on the cultural contexts of art production. Significant authors of art history will be referenced and their contribution and approach will be critiqued, drawing the learners' attention to how art history has been written and presented and highlighting changes within the discipline in the modern era. Auxiliary workshops will encourage learners to discuss their understanding of the lecture content and will expand the topics to discuss how a study of the history of art can inform the production of contemporary art. The workshops will stimulate active learning through discussion and participation in exercises and dialogue. Workshop size is based on a maximum of 18-20 students to facilitate group work and discussion. Workshops take place in a seminar room with blackout facilities, PC and digital projection of AV and online resources. The importance and vitality of experiential learning by viewing actual works of art and architectural space will be embedded in the module with guided field trips to the National Gallery of Ireland and local cultural sites including the Galway City Museum and the medieval architecture of St. Nicholas collegiate church. This compulsory element of the module fosters student access to national and local resources and the continued potential that these repositories of visual culture offer to students. A range of links to ATU library resources, audio visual materials, activities and discussion forums will be available to module participants on the ATU virtual learning environment, Moodle. The Introduction to Art History module aims to deepen the learners understanding of art; to provide a foundation for learners to independently and critically investigate, analyse, evaluate, discuss and write about works of art; to empower further study in the discipline and ultimately to augment their own development as artists. Learning Outcomes 1. Write and present afactually and critical reflection on a topic from the lecture series,employing academic methods of research and citation. 2. Demonstrate correct use of specialistvocabulary from the lecture series to describe, analyse,documentand critically evaluate works of art 3. Acquire critical skills in describing, interpreting, contextualizing and evaluating historic works of art and architecture, using relevant terminology and specialist insight. 4. To contextualize art production in the broader socio-economic and ideological historic circumstances |
05 | Mandatory |
Year |
2D, 3D Contextual Studies and Studio 1 : Introduction to the Practice2D, 3D contextual studies and studio In this module the learner will explore a range of 2D and 3D studio practices and the range of potentials offered. Students will be introduced to the areas through presentations delivered by staff and senior students. 2D:- The learner will be given the opportunity to explore their own creativity in a 2D capacity through a series of directed and self-directed projects. Materials, techniques, process and concepts relevant to 2D, will be explored and discussed individually with the tutor and also with the wider group as a means of expanding the learners creative potential and possibilities. 3D:- The learner will be given the opportunity to explore their own creativity in a 3D capacity through a series of directed and self-directed projects. Materials, techniques, process and concepts relevant to 3D, will be explored and discussed individually with the tutor and also with the wider group as a means of expanding the learners creative potential and possibilities. Contextual studies:- The learner will research defined topics and develop concepts and ideas through the creation of presentations, artworks and artistic statements. They will participate in group discussions / projects and further enhance their ability to critically self-evaluate. Studio :-The learner will be instructed in, and adhere to, specific and general good studio practice and Health and Safety norms. They will be introduced to basic materials and processes specific to the areas of 2D and 3D with an emphasis on visual, historical, contextual and technical research relevant to the area. They will also engage in a number of tasks relevant to the areas. Learning Outcomes 1. Demonstrate a basic engagement with the specific studio practice in terms of process, materials and creative application, Health and Safety, and document this in annotated workbooks. 2. Develop an awareness of the formal aspects of 2D and 3D space as well as historical and contemporary practitioners 3. Integrate critical thinking, 2D and 3D problem solving skills with an emphasis on enquiry. 4. Engage in a manner that is increasingly autonomous and self-critical. 5. Demonstrate effective group learning and communication skills in a variety of formats. |
20 | Mandatory |
Year |
Photography and Digital Media: Introduction to the PracticeThis module provides the technical skills necessary for artists to utilise photography and digital media as an integral part of their practice. Through the completion of a digital portfolio and a printed project the student is introduced to the basic skills required to work competently with these media. This is practical module which aims to introduce the student to the creative possibilities of these media. Learning Outcomes 1. Understand the basic technical aspects ofphotography and digital media as they are relevant to practising artists. 2. Demonstrate an understanding of the various means of production of still and moving digital images. 3. Demonstrate the ability to develop, transform, and critically evaluate an original idea, across a range of digital processes. 5. Demonstrate anawareness of the variety ofdigital and photographic workwithin the contemporary art establishment. |
10 | Mandatory |
Year |
Drawing Colour and Structure 1 : Introduction to the PracticesCreative Practice in Drawing, Colour & Structure Studies In this module the learner is introduced to the formal visual elements and principles of visual art through drawing, colour and structure activities. Media and processes are explored through a variety of appropriate studio exercises and practices. Drawing- Observational, figurative, analytical, technical and experimental drawing exercises enable the learner to acquire relevant practical skills and appreciate Drawing as a vehicle for visual recording and enquiry. Colour- Introduction to the nature of colour through observation, analysis and application. Through a series of exercises, the learner will explore and engage with the principles of colour relativity in practical applications that are relevant for artists. Structure- the basic elements and principles of 3D are explored through the investigation, interpretation and realisation of a given project. 3D-making skills are addressed and an understanding of formal elements developed. Learning Outcomes 1. Demonstrate appropriate drawing,colour and structure skills. 2. Engage with a wide range of tools, media and workbooks 3. Display an understanding of the relevant formal elements and principles. 4. Demonstrate creative problem-solving skills. 5. Demonstrate a basic awareness and understanding of the work of historical and contemporary artists. |
15 | Mandatory |
2 |
Critical Theory 1CT1 introduces key skills in visual analysis as they are applied to a wide variety of cultural artefacts and visual media. It considers the various levels of analysis – description, interpretation, contextualization and evaluation – and the range of critical perspectives which can be animated in the process of engagement. CT1 considers these skills in the context of the historical and contemporary roles the artist plays in visual production. Learning Outcomes 1. Acquire critical skills in describing, interpreting, contextualizing and evaluating cultural artefacts and visual media 2. Recognize key perspectives characterizing an understanding of visual culture 3. Present an analysis of selected cultural material through the seminar format 4. Develop core skills in critical analysis through an understanding of the essay format 5. Develop a critical awareness of their own role as an artist in the field of visual culture |
05 | Mandatory |
Year 2
Semester | Module Details | Credits | Mandatory / Elective |
---|---|---|---|
Year |
Painting, Photography, Printmaking – Studio Practice 2This module places emphasis on developing skill sets in Painting, Photography and Printmaking. Practical workshops introduce the students to materials, skills and techniques that broadens their knowledge and understanding of two dimensional media. Material and experimental approaches to image making are explored through a number of interlinked projects that expand their experience of art making and studio practice within a contemporary context. Emerging from a solid grounding in the practical aspects, the module progresses with an emphasis on developing research and conceptual skills within the 2D discipline. Learning Outcomes 1. Demonstrate an understanding of materials, skills and techniques involved inPainting, Photography and Printmaking. Display knowledge of processes used in two dimensional image making and their appropriate usage within a contemporary art context. 2. Display visual enquiry, studio experimentation and creativity by gathering and processing research material in response to workshops and to set briefs. 3. Articulate and synthesise ideas and critical concepts to lecturers and within peer critiques. 4. Demonstrate an understanding and awareness of a wide range of contemporary art practice. 5. Understand and carry out good workshop practice with an awareness of health and safety issues pertaining to studio and workshop. |
30 | Elective |
Year |
Sculpture, Ceramics, Digital and Time-Based Media – Studio Practice 2This is an extensive introductory module that exposes the student to a range of media, techniques, and methodologies associated with creating sculpture, ceramics, digital and time-based practices. It will introduce students to a range of processes involved in working with wood, metal, clay, plaster, rubbers for mould making, glaze, performance, audio/visual recording and software within digital and time-based media. The module is designed to familiarise students with relevant sculptural, ceramic, digital media and time-based practices and methodologies utilised within a wide range of contemporary art practices. In the process, students will receive demonstrations and training in a wide selection of the extensive range of equipment and materials available within the areas of sculpture, ceramics, digital and time-based media. Students will receive a thorough health and safety induction in both general workshop health and safety, and safe usage of specific machines, materials, equipment and processes utilised within the module. They will be taught the skills necessary to complete given tasks safely, within industrial and artistic guidelines. Students will be introduced to formal languages within contemporary sculptural, ceramic and digital/time-based practices. They will be tasked with responding to a series of specific project briefs that emphasise formal elements and require responses that explore and express formal dynamics through a range of materials and processes. Project themes will include ideas of geometry, container/containment, memory and objects. Project themes will also challenge students to build and incorporate learned techniques into an evolving studio practice that is grounded in individual concerns and expression. As such, students will be required to increasingly engage with ideas and content emerging through their individual pursuits and to recognise potential meaning emerging through the outcomes of material manipulation within sculptural, ceramic, digital media and time-based processes. Students will be introduced to ideas of how artworks and can respond to, be informed by and be situated in response to the dynamics of context and space. Students will be introduced to the evolution of formal languages and qualities within historical and contemporary sculptural, ceramic, digital media and time-based practices, including how the dynamics of contemporary practices have been impacted by formal approaches and engagement with materials. Learning Outcomes 1. Demonstrate an ability to work with a selected range of equipment, tools and materials safely while using the correct personal protective equipment for each specific process, in line with health and safety instruction and guidelines. 2. Evidence of a basic sense of how to observe, explore and research ideas given as project briefs through drawing, process-based research and material manipulation and apply the specialist processes and techniques demonstrated within workshops to the various tasks assigned. 3. Explore, work with and describe a range of formal elements (e.g. balance, form, mass, etc) through processes of material manipulation and presentation particular to the areas of sculpture, ceramics, digital and time-based media. 4. Develop comprehensive, technical notebooks that observe, record and collate information on the dynamic relationships of material processes and concepts within ones own work and that of a range of professional practitioners. 5. Establish self-directed learning and research strategies in the development of a responsible, professional engagement with individual practice. 6. Contribute to and engage with peer group activities and critiques. |
30 | Elective |
Year |
Digital Media: Superdigital Interconnectivity"Superdigital Interconnectivity' This module seeks to capitalise on the learning from'Digital Media1' in 1st Yr and expand on its core concepts in greater depth as well as introducing new techniques. As the title suggests, the student will develop a critical and practical framework for seeing ideas through the gamut of digital practices from 2D bitmap & vector origination into stop-motion, key-frame and rotoscoping animation practices and on into motion graphics and video editing. The students will be able to immerse themselves in a broad & deep module and critically equip themselves for the future! Learning Outcomes 1. Display the ability to work in a self-motivated and focused manner. |
10 | Elective |
Year |
Industry and Clay: Exploiting the Industrial Towards Creative OutcomesOn completion of this module, the learner will have experienced the industrial mould-making process as a means of producing multiple forms from a mother mould. The concept of the multiple will be examined both in terms of its industrial genesis and its potential as a creative possibility. The production of 'many' press-molded or slip-cast objects will be emphasised in terms of their potential to produce a contemporary collection of multiples as a final statement, installation or collection of three-dimensional objects. The possibility of creating an original or unique three-dimensional statement in space while exploiting an industrial means of production will also be explored. It will be possible to glaze and fire the objects, thus rendering them permanent, but they could also remain unfired and ephemeral in nature, depending on the learner's perspective. Learning Outcomes 1. Demonstrate an ability to self-motivate and to work responsibly, both independently and within the class group |
10 | Elective |
Year |
Clay Portrait Head, Moulding and CastingThree-dimensional portraiture. This is an elective module where students will create an anatomically correct life-size clay study from a life model and participate in and undertake group critiques, research, discussions and lectures on the human in contemporary art practice. On completion of this elective the student will have knowledge of portrait anatomy, clay manipulation and an understanding of how the human is referenced in various disciplines in contemporary art practice. Learning Outcomes 1. Research the use of the humanin both a historical and contemporary art context and participate in group discussions and undertake presentations of research findings. 2. Develop strong critical observational skills and applied artistic anatomy apply them to three-dimensional clay representation of a human head.Take anatomical measurements from a life model and apply to clay form. 3. Formulate an understanding of the interpretation of surface form and the ability to technically manipulate clay. 5. Exercise a comprehension of relevant health and safety and proper workshop practice in relation to the handling and use of clay. |
10 | Elective |
Year |
Book Arts: Design and ConstructionThis module explores the book beyond its conventional place as a carrier of text. It aims to consider the book as an object in its own right and as a means of presenting artwork and ideas through briefed and self-directed projects. Learners will be introduced to traditional non-adhesive and adhesive binding techniques through detailed practical demonstrations. Learners will also be introduced to the principles of self-publishing using analog and digital printing methods. Detailed presentations on how the book format is utilised in contemporary art practice will also be examined and discussed. Learning Outcomes 1. Display a specialised knowledge of traditional and contemporary bookbinding techniques. 2. Apply their knowledge, understanding and problem-solving abilities across a range of contexts, many of which will be new or unfamiliar to them, ranging from experimentation with type, digital and print media to theoretical developments in the field. 3. Understand how the book format iscontextually and conceptually applied to contemporary practice. 4. Demonstrate an ability to conceive, plan and complete a project, Incorporating various components and elements of book design into a coherent unit. |
10 | Elective |
1 |
Critical Theory 2CT2 focuses on the main themes and debates surrounding modern and contemporary art. The core theme is that it is not possible to understand why contemporary art takes the form it does without an appreciation of the themes and debates of earlier c20th art. Learning Outcomes 1. Identify the key themes and debates defining modern and contemporary art 2. Question, challenge or justify the standard means by which art is judged 3. Understand the range of methodological approaches to the understanding of art and its institutions 4. Develop further their critical abilities in describing, interpreting and evaluating visual artefacts 5. Situate their own knowledge, practice and understanding within the wider cultural and historical framework 6. Understand the essay format as a means of cultural enquiry and critical thought |
05 | Mandatory |
2 |
History of Art 2.1: Modernism MattersThe History of Art 2.1: Modernism Matters module for 2D/3D Students will explore aspects of the history of Modern Art from the 19th to mid-20th century structured under broad themes considering the authors and historiography of the discipline and considering the legacy of Modernism in contemporary art production. The lecture series will draw on diverse examples from Western European and American art from the 19th Century and the Modernist avant-garde to mid-20th century, including Western engagement with non-Western art. Irish art of will be referenced in the context of broader themes when relevant, and there will be one dedicated week to Modern Irish Art. Significant authors of art history will be referenced and their contribution and approach will be critiqued, drawing the learners' attention to how art history has been written and presented and highlighting changes within the discipline in the modern era. Auxiliary workshops will encourage learners to discuss their understanding of the lecture content and will expand the topics to discuss examples of how Modernist movements, ideas and art works inform our understanding of Post-modern developments and contemporary art. The workshops will stimulate active learning through discussion and participation in exercises and dialogue. Workshop size is based on a maximum of 18-20 students to facilitate group work and discussion. Workshops take place in a seminar room with blackout, PC and digital projection of AV and online resources. Guided field trips to the Hugh Lane Municipal Gallery of Modern Art and IMMA will facilitate the importance and vitality of experiential learning by looking at art in real life as well as mediated by online collections. This element of the module fosters student access to national collections and the continued potential that these repositories of visual culture offer to learners. A range of links to ATU library resources, audio visual materials, activities and discussion forums will be available to module participants on the ATU virtual learning environment, Moodle. Art History 2: Modernism Matters aims to deepen the learners' understanding of Modern art, its movements, manifestations and manifestos. This module will provide a consolidation of learning within the discipline of Art History and aims to develop learners' independent, critical analysis of works of art. Learners will advance their skills in evaluation, discussion and writing about works of art; to empower further study in the discipline and ultimately to assist their own development as artists. Learning Outcomes 1. Write and present clearly articulated, factually supported critical reflections on a topic from the lecture series employing academic methods of research and citation. 3. Acquire critical skills in describing, interpreting, contextualizing and evaluating Modern artusing relevant terminology and specialist insight. 4. Distinguish between modern movements and styles and identify their key characteristic and ideologies. |
05 | Mandatory |
Year |
Interdisciplinary DrawingThis is a practical interdisciplinary module exploring historic and contemporary drawing in the context of 'The Artist's Note-Book', 'Drawing and New Technology', 'Drawing and the Life-Model' and 'Drawing as Movement in Space'. The fundamentals of observation and visual enquiry will be developed over specific six week blocks designed to concentrate on how drawing can become a research tool for the development of visual methodologies, experimentation, the interface between new and traditional technologies and a link between thought, movement and mark-making in two and three-dimensional space. The formal elements of drawing and observational skills will be developed through a variety of methods and media. The learner will be equipped with a knowledge and understanding of perceptual drawing skills, exploring observation and process using tools ranging from the familiar to the experimental as they relate to drawing within contemporary art practice. Learning Outcomes 1. Demonstrate technical skills and competence in the use of drawing materials and media. |
10 | Mandatory |
Year 3
Semester | Module Details | Credits | Mandatory / Elective |
---|---|---|---|
Year |
Painting, Photography, Printmaking – Studio Practice 3The aim of this module is to consolidate practical and critical skills, develop an independent studio practice and produce a body of artworks located within a matrix of material, conceptual, art historical and contemporary references. Having developed a sense of the range of possibilities presented by research-led practice and its evolution in the previous year, students pursue a line of independent enquiry culminating in an individual body of work that reflects their critical and intellectual understanding as well as demonstrating creativity and innovation. Learning Outcomes 1. Develop relevant material from researchand integrate process-based material/digital investigations that utilise appropriate judgement in a wide variety of studio practices. 2. Display an ability to exercise problem solving and to set goals that respond in an original way to a self-generated brief in the production of artworks 3. Articulate and express conceptualised, developed thinking in group seminars, tutorials and peer critiques. 4. Understand critical evaluation and contextualisation of personal learning in relation to Contemporary Art Practice 5. Demonstrate the ability to care for and maintain specialised tools and technologies and work safely, in an environmentally sensitive fashion, in studios and workshops. |
30 | Elective |
Year |
Sculpture, Ceramics, Digital and Time-Based Media – Studio Practice 3This module is designed to significantly build on the students understanding and application of a range of technical and conceptual aspects of Sculpture, Ceramics, Digital and Time Based media and practices. Students will develop and apply sophisticated understandings of sculptural, ceramic, digital, time based, and contextual approaches to art making. In the process, students will be challenged to explore visual research methodologies and conceptual themes, in conjunction with experimentation across a range of materials and techniques within their dedicated, self directed and evolving studio practices. As such, a focus is placed on understandings of relationships between concept, content, and process. Students will be directed towards enquiry that opens the potential for engagement with content and narrative that can be suggested through direct engagement with objects, materials, processes, imagery and actions in time and space. In the process, students will engage with both physical and virtual space, using traditional and new media. The student will be required to design methodologies that enable them to deeply engage with relevant information and thematic resonances that emerge from and stimulate their activities. They will explore relationships between form, space, time, material, process, society and context. Thematics will be given to direct such enquiry to reflect pertinent concerns within historical and contemporary art practices. For example; environment, landscape, territory, object, memory, body, identity, context, society, relationality, narrative, consumerism, time. These thematic approaches present opportunities to research an extensive range of possibilities inherent in the relationships between distinct areas and explore how they are invariably interwoven through nuances of meaning and synthesis of sculptural, ceramic, digital-media, time-based and contextual practices. The crossing of concept and content with material and multi media processes will deepen the students engagement with the conditions and wide range of contemporary art practices, as students will observe and explore how content can be addressed within a multitude of instances and genres. Learning Outcomes 1. Demonstrate an ability to observe, research and develop ideas throughdrawing/notebooks, lens/time-based imagery and material manipulation in response to conceptual and technical challenges provoked by project briefs. 2. Record and document relevant contemporary artists and research their applied practices and contexts, while collating such research material within applied strategies in the design of material, conceptual, time based and contextual solutions to specified projects. 3. Demonstrate a responsibility towards self-directed learning and an evolving understanding of contemporary art concepts, practices and skills through the development of individual evolving visual language. 4. Contribute to peer dialogue, group critiques, seminars, symposia and other cultural events, with particular empathy for the thematic content. 5. Apply allsafe workshop practices and an awareness of all health and safetyprotocols. |
30 | Elective |
Year |
Cloth and Human ExperienceThis module is available to learners who have no previous knowledge or experience of textiles. People have an innate, complex and intimate relationship with cloth and it is our silent companion in life. This module explores this relationship, with emphasis on textiles as a material and conceptual tool. The term textile here refers to the following realms: textile industry, textile craft (mechanical or artisan), social and cultural, economic or political, rather than foregrounding a technique or industrial/commercial production process. The learner is encouraged to reflect and respond to one of these textile sites. The learner's personal ideas and aesthetic sense is developed through materials and process unique to textiles. Learning Outcomes 1. Develop an understanding of diverse contemporary art practices where cloth is both a material and a concept. Learners will be able to discuss their own work from a critically aware perspective and be able to make comparisons with the work of other contemporary artists who employ textile and cloth in their practices. 4. The ability to understand and utilize lateral thinking, textile material, and problem solving exercises in their work practices. 5. Will develop abilities in textile making through a range of practical undertakings in workshops, and will be able to critically document progression and observations through ongoing sketch and process books. 6. Contribute to peer learning by demonstrating the ability to conceptualize and articulate in appropriate language their work process in lectures, group seminars, tutorials and peer critiques |
10 | Elective |
Year |
Curation and Contemporary ArtThis module explores the role of curation and the demands of the contemporary art exhibition. It uses Tulca Festival of Visual Arts as a major resource in which students can examine these issues. There are two strands to this module. First, the module looks at current debates around the curation of contemporary art by examining key written sources and case studies. Secondly, learner teams explore these issues through practical curatorial and educational projects. Learners will take on the role of the curator and/or teacher and occupy the space between artist and audience by organising an exhibition and/or art project. Learning Outcomes 1. To introduce learners to current debates around curation and contemporary art 2. To situate such debates within a wider historical and cultural context 3. To introduce a variety of exhibition contexts (from Tulca, to Frieze Art Fair, to the Venice Biennale and Documenta). 4. For learners to work in curatorial groups and develop a themed exhibition, set-up and to introduce the exhibition. 5. For learner teams to undertake various projects within Tulca Festival of Visual Arts 6. To produce a critical essay relating key themes in curation to the practical experience of organizing and presenting an exhibition/project involvement 7. To gain a rounded and considered understanding of the role of the curator in contemporary museum and gallery culture. |
10 | Elective |
Year |
Socially Engaged and Participative Public Art PracticeThe module provides an overview of developments in public art practice from site and context specific artworks to community art and socially engaged practices. Combining theory, case studies and practical, experience-based learning the module requires students to keep a project research diary documenting an engagement with a particular context, community or site and produce a project proposal for a public art work in response to the theoretical framework. Learning Outcomes 1. Demonstrate knowledge and understanding of the range and development of public art practice. |
10 | Elective |
Year |
Film Making with DSLRDuring this semester long module, the student will plan, shoot and deliver a short video work using DSLR cameras. Having considered a variety of relevant artworks, and having been instructed on the technicalities of filming and editing, the student will present a project proposal. This presentation will form the basis of the mid-term review which will inform the direction of the final piece. Learning Outcomes 1. Exhibit an expanded awareness of the range of contemporary practicioners using the moving image as part of artistic practice. |
10 | Elective |
2 |
Professional Practice 2 (Exhibition)This module facilitates Level 7 Contemporary Art students in developing an electronic art practice portfolio (e-portfolio) documenting the planning, installation, exhibition and deinstallation of the students' group show held in a public space. It provides learners with professional practice acumen relevant to the real-world environment of the practising artist and/or designer. Learners are asked to document and report on all aspects of the planning and execution of their end-of-year group show held in a public location external to the college. For assessment, learners present an e-portfolio documenting the exhibition process to include a short written evaluation of their experience. This e-portfolio will also reflect the actuality of professional engagement as it applies to the learner’s own developing practice and coursework. Learning Outcomes 1. Engage with the group in the planning of an exhibition |
05 | Mandatory |
1 |
Exhibiting Contemporary ArtExhibiting Contemporary Art introduces students to the themes, issues and practicalities of exhibiting contemporary art. It introduces them to the various art institutions in the local Galway scene – for example, 126 Artist-Run Gallery, Galway Arts Centre, TULCA, and Engage Art Studios. They use this experience and consider how to present their own interests and concerns they have been developing in the studio through a simple exhibition format. Emphasis is placed on the student presenting and discussing the work exhibited. Learning Outcomes 1. Appreciate the different art institutions in Galway and the locale and the roles they play 2. Articulate their own interests and concerns through a selection of work to be exhibited in the light of exhibitions experienced 3. Mount a small exhibition considering themes, selection and placement of works in the space available 4. Discuss the possibilities and tensions involved in moving from the life of the studio to the world of public exhibitions. 5. Present a public talk and handle subsequent discussion when ‘opening’ their (mini) exhibition |
05 | Mandatory |
Year |
Visual Culture 1This module explores current debates around contemporary art in two ways. First, it considers the relationship between the artist and their prospective audience by focusing on the institutional and theoretical frameworks of contemporary art. This takes place in the first semester. Second, the module asks students to reflect on what defines a vibrant cultural scene and how, through the production of an online journal, to contribute actively to it. Students organize and decide on content, design, production and promotion of an online journal. The key idea is for students to consider their learning and practice in relation to a wider cultural context and framework. Learning Outcomes 1. Navigate and comprehend key texts, thinkers, perspectives and current debates in contemporary art and visual culture 2. Understand the institutional and theoretical frameworks governing contemporary art 3. To work as part of a team in presenting group seminars and in producing an online journal 4. To produce an essay and understand the essay format as a means of cultural enquiry and critical thought 5. Undertake tasks such as website construction, design, uploading material, formatting, proofing, content management, appreciating the metrics and understanding of audience engagement 6. Develop interpersonal skills, appreciating a positive attitude and the ability to listen, empathise, critically evaluate and communicate as a team-worker 7. Situate their own knowledge, practice and understanding within the wider cultural and historical framework |
10 | Mandatory |
Progression
Level 7 graduates may apply internally for Year 4 of the Level 8 programme.
The Level 8 Art programme is designed to meet the Teaching Council Curricular Subject Requirements (Post-Primary). To qualify as an art teacher students will need to additionally complete a two-year Professional Masters in Education (PME)
Download a prospectus
Entry Requirements
Leaving Certificate Entry Requirement | 5 subjects at O6/H7 |
QQI/FET Major Award Required | Any |
Additional QQI/FET/ Requirements | None |
Click here for more information about the e-Portfolio
Fees
Total Fees EU: €3000
This annual student contribution charge is subject to change by Government. Additional tuition fees may apply. Click on the link below for more information on fees, grants and scholarships.
Total Fees Non-EU: €12000
Subject to approval by ATU Governing Body (February 2025)
Further information on feesCareers
Following the completion of this programme, graduates will have many career opportunities including:
Artist
Painter
Print-maker
Sculptor
Ceramicist
Digital artist
Art education roles
Art media roles including bloggers and cultural commentators
Art writers and critics
Art photographer
Master printer
Arts administrator
Public artist
Community arts practitioner
Museum and gallery assistant
Educational roles within the community and cultural institutions
Exhibition tour guide
Arts researcher
Further Information
Contact Information
Department of Creative Arts & Media
Katherine West
Programme Chair
T: +353 (0) 91 745447
E: katherine.west@atu.ie
Creative Arts & Media