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User Experience Design and Applied Innovation
Postgraduate Diploma in Arts
Course Details
Course Code | LY_DUEAI_G |
---|---|
Level | 9 |
Duration | 1 year |
Credits | 60 |
Method of Delivery | Online |
Campus Locations | Donegal – Letterkenny |
Mode of Delivery | Part Time |
Course Overview
The course is designed to enhance learner capabilities in User Experience (UX), Strategic Design Thinking Acumen, User Centered Clarity and Innovation. Graduates will gain knowledge of user experience design and innovation processes, visual communication skills, along with an insight into consumer behaviours.
Typical applicants will include graduates from technical development and digital design backgrounds, current employees from the multinational and SME sectors in both technical and digital design capacity, plus unemployed graduates seeking to upskill.
Course Details
Year 1
Semester | Module Details | Credits | Mandatory / Elective |
---|---|---|---|
1 |
User Experience Design – UXLearners will engage with a complete user experience design development process to prototype stage, which will include research gathering towards defined objectives, followed by a user centric approach to ideation, iteration and implementation towards an MVP (Minimal Viable Product)/soft prototype. Learning Outcomes 1. Engage professionally in a collaborative environment |
10 | Mandatory |
1 |
Consumer Behaviour & Digital MarketsThe aim of this module is to provide learners with a detailed understanding of the impact of digital media on consumer behaviour. This understanding will enhance learner's digital marketing skillset, allowing them to create and maintain a customer-centric digital presence. Learning Outcomes 1. Critically evaluate the digital marketing activities of the firm from a consumer behaviour perspective |
10 | Mandatory |
1 |
Innovation & New Product DevelopmentIn this module learners will evaluate the key issues pertaining to innovation and new product & service development, they will devise a strategic view on new product/ service development and product/ service planning and develop a strategic orientation towards the value of creating competitive advantage through people. Learning Outcomes 1. Assess the contextual influences on innovative management |
05 | Mandatory |
1 |
Research MethodsThe aim of the module is to critically understand the design, methodological and implementation issues in research in your field of study. Specifically, the module aims to: facilitate the learner in the evaluation and the design of a research plan. The learner will develop an in-depth knowledge of the tools and techniques of research and an appreciation of which research approaches are appropriate in a given set of circumstances. Learning Outcomes 1. Write and present a research proposal that clarifies their research topic, approach, strategy and research questions. |
05 | Mandatory |
2 |
User Interface Design – UIThis module focuses on the principles and elements of UI design for digital products and services. User interface design encompasses navigation, typography, colour, icon, language and motion to create clear and engaging design for screen. Using paper prototyping, wireframes and soft prototyping tools, learners will explore and apply the principles and elements of UI design in the creatation of two high-fideltity UI prototypes. Learning Outcomes 1. Evaluate creative solutions through analysis of best practice contemporary design |
10 | Mandatory |
2 |
Emerging TechnologiesUX environments for both production and consumption is constantly in flux. This module examines current and possible future trends in the industry and introduces these new technologies to the student. Learning Outcomes 1. Reflect on technological change in the industry |
10 | Mandatory |
2 |
Professional DevelopmentThis module facilitates self-critical evaluation in the workplace and develops the learner's use of tools for self-reflection and peer-based learning Learners will evaluate and reflect on their innovation capabilities. Peer-to-peer learning is a key component of this module, which leans on the Action Learning methodology. Learning Outcomes 1. Display the ability to be self-critical in their work environment |
10 | Mandatory |
Recommended Study Hours per week
Examination and Assessment
On-Campus Attendance Requirement
Download a prospectus
Entry Requirements
Applicants should hold a Level 8 degree. If you have sufficient relevant work experience, you are also eligible to apply.
Testimonial
“Moving forward, the learnings obtained throughout this course will undoubtedly guide my future work, enabling me to tackle real-world challenges and people problems with a greater sense of empathy, collaboration, and user-centricity while also maintaining my efforts to grow as a more culturally aware and reflective practitioner.”
Charlotte Bourke , UX Designer at Each&Other
Careers
Graduate careers typically include roles in Design Innovation, Digital Design, Interactive Design, Product Design, Service Design, Strategic Design & Innovation labs, User-Centered Research, User Interface (UI) Design, and Visual & Graphic Communication.
Further Information
Who Should Apply?
This programme may be suitable for graduates from technical development and digital design backgrounds as well as Digitech management and leadership roles, current employees from the multinational and SME sectors in both technical and digital design capacity, plus unemployed graduates seeking to upskill.
Contact Information
Faculty of Business
Department of Design & Creative Media
Department Administration: +353 (0)74 918 6206 / +353 (0)74 918 6613
Head of Department: Lorna Ross
E: lorna.ross@atu.ie
Design & Creative Media