Interior Architecture and Design
Bachelor of Arts
Sonraí an Chúrsa
Cód CAO | AU820 |
---|---|
Céim | 7 |
Fad ama | 3 Years |
Pointí CAO | 270 (2024) |
Modh Seachadta | On-campus |
Suímh campais | Sligo |
Modh Seachadta | Lánaimseartha |
Socrúchán oibre | Tá |
Forbhreathnú Cúrsa
Interior Architecture and Design is a profession that explores new ways to create inspiring interior environments within the built environment, promoting sustainability through creative re-use of space. Whether it’s developing an existing space or creating a new one, interior architects design comfortable homes, functional workspaces and inspirational public spaces that consider architectural forms, environmental impacts, and psychological and cognitive components of the space. Our students develop their designs and hone their skills under the guidance of experienced architects and interior designers.
The Interior Architecture and Design degrees at ATU Sligo provide an internationally recognised level of interior education and training aligned with the European Council of Interior Architects standards and best practices across Europe.
Overview
The Interior Architecture and Design degree at ATU Sligo places the creative response to culture, community and location at the heart of every project. Interactions with real clients, sites and diverse design projects provide students with real-world design challenges, with a focus on developing versatile, industry-ready skills. Students are motivated to be innovative and progressive trendsetters, inspired by up-to-date knowledge of the design world.
Each year, the core element of the programme is the Design Studio. The dynamic and creative studio environment encourages students to develop their individual design styles and skills through a diverse selection of projects, which include residential, hospitality, cultural, exhibition, community, conservation, restoration, furniture and lighting design, as well as collaborative projects with students from arts and construction-based professions. Students enjoy one-to-one contact time with tutors in dedicated studio spaces.
Our dynamic ‘Studio Culture’ is enriched by;
Exciting design projects including: residential, hospitality, cultural, exhibition, community design, conservation, restoration, furniture and lighting design.
Multi-disciplinary, collaborative projects, involving real clients and live sites.
Annual Field trips to design cities such as Amsterdam, Barcelona, Berlin, London, Milan, Rome, Stockholm and Venice.
Student exhibitions and design competitions.
Year 1
Students study Visual Literacy, Visual and Material Culture, Construction and Architectural Technology, Studio Skills, Design Studio, Architectural Context and Theory.
Year 2
Students join first-year students from the Level 8 Interior Architecture and Design programme and build upon the modules introduced in Year 1.
Year 3
Emphasis is placed on studio time, supported by modules in Design Fundamentals, Professionalism and Communication, Design Realisation (Materials and Technology), Cultural Studies and Digital Design Representation (including CAD, SketchUp, Photoshop and REVIT).
Dezeen Schools Show 2023
In 2023, ATU Sligo’s Interior Architecture and Design programme had ten student projects published in the Dezeen Schools Show. Dezeen, regarded as the world’s most influential architecture, interiors and design magazine, has three million readers and over seven million online followers. The invitation from Dezeen to feature in the show resulted from ATU Sligo Interior Architecture and Design students’ presence in international student competition platforms. Check out ATU Sligo’s 10 Design Projects in Dezeen
Sonraí an Chúrsa
Bliain 1
Seimeastar | Sonraí an Mhodúil | Creidmheasanna | Éigeantach / Roghnach |
---|---|---|---|
1 |
Interior Design Studio 1AThis studio-based module introduces the design process. A series of design challenges introduce learners to design for (i) function (spatial planning and human ergonomics); (ii) atmosphere and aesthetics (light, colour, texture of materials, scale and spatial qualities) and (iii) place and environment (sustainability, comfort and physical context). This module is closely aligned to Design Fundamentals: Representation Skills in which design and communication skills are introduced. Torthaí Foghlama 1. Utilise the design process in the conception and generation of simple designs. 2. Display a basic awareness of sustainability, context, aesthetics and functionin the conception and developmentof design ideas. 3. Show a basic awareness of systems of form, scale, material, light and colour in the conception and generation of simple designs. 4. Demonstrate a basic awareness of the climatic, energetic and sustainable requirements in the conception and generation of simple designs. 5. Apply the appropriate media and methodologies to communicate design ideas and proposals. 6. Collaborate with peers in a team environment in a documented group project. 7. Work independently in selfdirected manner in limited contexts as demonstrated withina portfolio of design development work. 8. Plan a space for a specific function. |
10 | Mandatory |
1 |
Visual and Material Culture 1 (Introduction & Historical Survey)VMC1 comprises an introductory survey to varying aspects of Western Art, Architecture & Design and visual/material culture from Classical times to the advent of Modernism in the early 20th Century. The course is thematic in nature but the broader contexts of production, consumption and reception are major considerations in the evaluation and analysis of images, artefacts, architectural structures, Interior Design and performance/media-based work. Torthaí Foghlama 1. Recognise the importance of historical, social and cultural conditions that relate to an exploration of visual and material culture in general and the fields ofart, design, media and architecture in particular. 2. Understand how art/design/media & architectural culture changes with context. 3. Explorethe use and application of relevantcritical and theoretical terms and vocabularies relevant to the discipline-specific field and/or area. 4. Apply basic research processes and strategiesand identify suitable research sources for the analysis of discipline-specific artefacts, pieces, media and/orstructures. 5. Identify relevant historical periods, styles and cultural, scientific and technological timelines when engaging in visual interpretations and use this material intheir own project/studio work. |
05 | Mandatory |
1 |
Architectural Technologies and Environment 1The module introduces the learner to the theories, principles and application of environmental design, building services, building materials and construction technology that underpin architectural production. The module will identify the relationship between climate in a global, macro regional and micro site analytical model. Patterns of wind and solar and daylight design. Analysis of landscape from a topographic and geographic context and analyse the built environment in rural, coastal and townscapes. Resonating these studies with current global issues within the context of the local environment of the West Atlantic corridor. It will allow the learner to examine the technical strategies and services necessary to provide a healthy and comfortable living environment. It will provide the learner with an understanding of the broad range of materials and approaches to their utilisation in buildings. The module will describe the principles of the methods of construction for small scale buildings. Torthaí Foghlama 1. Characterise and articulate the concept of the built environment, its different aspects (e.g. spatial, ergonomic, aesthetic, acoustic, visual, thermal) and how these are perceived by and affect building users. 2. Demonstrate the elementary technical skills of the architect and their use in design and formulate the basic principles of architectural technologies. 3. Determine the methods for the creation of design responses to defined structural problems. 4. Demonstrate a basic knowledge of environmental systems and the relationship the built environment has to environmental issues. 5. Differentiate the systems and services necessary to provide a healthy and comfortable building environment. 6. Identify the characteristics of common building materials. |
05 | Mandatory |
1 |
Visual LiteracyThis module is an introduction to the general visual principles that underlie how we both construct and consume imagery; how we 'read' images but also how we can make or use them to communicate. The module is comprised of a one hour lecture followed by a three hour drawing/creative thinking class: Each week a different 2-D or 3-D diagnostic exercise is introduced to challenge and direct the students' creative and problem solving skills. The lectures preface these exercises and introduce the student to a broad variety of examples from the field of Art and Design. Torthaí Foghlama 1. Have gained an awareness of visual elements and their application in a variety of real world contexts 2. Demonstrate an ability to gather, observe, generate and reflect upon visual information. 3. Show experience in the use of a variety of drawing media and approaches. 4. Have acquired skills in communication and expression through visual and plastic forms. 5. Demonstrate awareness of convergent and divergent thinking. |
05 | Mandatory |
1 |
Design Fundamentals: Representation SkillsThis module will introduce skills and processes used to represent design, including freehand drawing, perspective sketching, model making, materials presentation, orthographic projection (such as plans and sectional elevations), verbal design presentation and basic manipulation of digital images. Students will utilise of a range of media and methods such as pencils, watercolours, collage and photography and model making materials. The skills introduced in this module will be applied to the students design projects. Torthaí Foghlama 1. Deliver visual, verbal and written presentations utilising appropriate language, terminology and representational graphics. 2. Utilise orthographic and paraline architectural drawing conventions at a basiclevel. 3. Construct and utilise scale models, using appropriate materials, as a design development tool from concept to presentation stage. 4. Use modelmaking techniques, equipment and materials safely. 5. Us e a range of freehand techniques such as sketching, collage and painting to illustrate design ideas. |
05 | Mandatory |
2 |
Design Studio 1BThis studio-based module develops the learner's engagement with the design process and their skill in communicating the design of the Interior. Students will be encouraged to explore the light, colour, texture of materials, scale and spatial qualities and functionality within the context of the technical complexities of domestic scaled Interior architecture or a small commercial design with multiple spaces. Torthaí Foghlama 1. Utilise the design process in the conception and generation of simple designs. 2. Show a basic awareness of systems of form, scale, material, light and colour in the conception and generation of simple designs. 3. Demonstrate a basic awareness of the climatic, energetic and sustainable requirements in the conception and generation of simple designs. 4. Apply the appropriate media and methodologies to communicate design ideas and proposals. 5. Display a basic awareness of physical, contextual, social, cultural and aesthetic meaning in the conception and generation of a simple design with multiple spaces. 6. Work independently in self-directed manner as demonstrated within a portfolio of design development work. 7. Apply the analysis ofuser needs and functional requirements to spatial planning in a simple design. |
10 | Mandatory |
2 |
Interior Context and Theory: Understanding DesignThe module introduces the design language in practice, and how form, space, light, colour, materials, spatial planning and ergonomics are applied in seminal Interior case studies. The module also examines best practice examples of the design process (theories, methods and procedures). The module will both familiarise students with seminal current Interior Architects and their work and equip them with techniques for analysing and learning from best practice (and precedents). The module will blend theoretical input with practical written and graphic exercises. Torthaí Foghlama 1. Examine the use of design language in Interior Architectural precedents using written and graphic means. 2. Explain the basic tenets of the design process in a reflective graphic design journal. 3. Utilizea range of graphic and written means to analyse and communicate design qualities and intentions. 4. Describe the concepts and theories underpinning case studies of best-practice design. 5. Research, cross reference and cite images and text relating to design. |
05 | Mandatory |
2 |
Design Realisation: Interior Environment, Materials and ConstructionThis practical module focuses on technical skills that learners apply to their own design projects. During practical studio and workshop assignments, students practice design skills relating to design for climate; they analyse and draw re-furbished buildings, and they creatively detail their own interior design project (in drawing and model). Site visits; physical prototyping with real materials; live case study analysis; modelling and drawing characterise this enjoyable and accessible module, which brings the craft of interior refurbishment to life. Torthaí Foghlama 1. Draw scaled construction drawings of a simple refurbished building indicating appropriate measures to control moisture and heat loss. 2. Rationalisetheprinciples of designing for climate , human health andcomfort as applied to a design project. 3. Conduct a basic environmental site analysis. 5. Utilise annotated three dimensional drawings or models to explain the constructionof a simple refurbished building. |
05 | Mandatory |
2 |
Design Fundamentals: Interior RepresentationThis module builds on the competencies introduced in Design Fundamentals I: Representation skills. and is applied to the designs of Interior Spaces. Freehand drawing skills are further developed, materials presentation, model making and hand rendering techniques are refined, and orthographic projections are applied to multiple spaces. In addition, learners further develop their analytical diagramming skills, the use of design sketchbooks and their presentation skills. Torthaí Foghlama 1. Apply orthographic and paraline architectural drawing to a design with multiple spaces. 2. Produce and coordinate a set of design drawings demonstrating contextualisation and crossreferencing of design information. 3. Apply fine arts based representation methods creativelyto develop design ideas and communicate design aspirations . 4. Construct and utilise scale models creatively and accuratelyas a design development tool from concept to presentation stage. 5. Composeand communicatea design presentation andideasto a peer group. |
05 | Mandatory |
2 |
Digital Media for Design 2 (Applied Digital Projects)This module will build on the practical experience in the application of graphic design software to projects that students gained in Digital media for Design 1. Students will learn to use more advanced image editing techniques and apply the same to more complex design projects. Students will also learn to use Microsoft Powerpoint and apply the same to design projects and presentations. Torthaí Foghlama 1. Demonstrate basic proficiency with digital media by applying those skills to project work and presentations. 2. Demonstrate basic proficiencywith Microsoft Powerpoint as applied to an interactive presentation. 3. Understand fundamental graphicdesignprincipals byapplying themto digital project work. 4. Communicatedesign ideas throughthe use of digital media. |
05 | Mandatory |
Bliain 2
Seimeastar | Sonraí an Mhodúil | Creidmheasanna | Éigeantach / Roghnach |
---|---|---|---|
1 |
Interior Architecture Studio I: Inhabiting the InteriorThis studio-based module focuses on the design process and communication skills used within Interior Architecture. The notion of 'Dwelling' will underpin the studio project, as well as design for the lifestyle, aesthetic and functional needs of a specific client/user. The relevance of context is introduced with emphasis on connection to place. Human ergonomics and activities, as well as the meaning and relevance of the home will be of primary importance. Design for aesthetics, sustainability and human comfort are considered, along with light, colour, texture of materials, scale and spatial qualities. This module is closely aligned to Design Fundamentals in which design and communication skills and processes are introduced and reinforced. Torthaí Foghlama 1. Conduct simple preliminary design research, analyzing a site, user needs and design precedents. 2. Integrate basic physical, contextual, social, cultural and aesthetic meaning in the conception and generation of simple designs. 3. Integrate systems of form, elements, furniture, surfaces, materials, colour and light in the design of interior spaces. 4. Consider environmental and sustainable requirements in the design of spaces. 5. Display awareness of basic legislation, codes of practice and health, safety and comfort in the conception and generation of simple designs. 6. Apply the appropriate media and methodologies to communicate design ideas and proposals. 7. Successfully plan domestic scale spaces for function, circulation and human ergonomics. 8. Work independently in self-directed manner in limited contexts as demonstrated by a portfolio of design development work. |
10 | Mandatory |
1 |
Cultural Context: Interior and FurnitureThis module will introduce the histories, theories and criticisms of interior architecture, as well as, furniture design, design thinking and language. This module will also provide an overview of the impact that major technological and scientific advances have on the fields of Architecture, Interior Architecture and Furniture Design. Torthaí Foghlama 1. Recognise and discuss the characteristics of Interior Architectural precedents and design theories at an introductory level using written and graphic means. 2. Present an overview of the characteristics of a seminal work of 20th and 21st century interior architecture and furniture design. 3. Investigate and debate the impact that major technological and scientific advances have on the fields of Architecture, Interior Architecture and Furniture Design. 4. Identify key characteristics of the major design periods of the 19th, 20th and 21st century. 5. Co nduct a graphic analysis identifying the historical context of significant international interior architecture and furniture design. |
05 | Mandatory |
1 |
Interior Materials and DetailingThis module will explore how materials create an ambience and provide texture or substance to architecture. Interior case studies that illustrate the innovative use of materials will provide learners with opportunities and inspiration for design. This module will also illustrate how the structural skeleton and the form of a building, the materials that hold it in place, its texture, tissue and skin, shape its architectural form. Specifically, the module will explore how these elements can be combined and crafted to create atmosphere. Arguably, the integrity of good design comes from a deep understanding of how to apply materiality from different contexts and environments inventively in projects. This module will blend theoretical elements with practical and analytical tasks, survey exercises and site visits. Comprehensive material appraisal and technical studies will be combined with detailing, modelling and material texture and form studies. Torthaí Foghlama 1. Conduct a basic condition survey appraisal and report of an existing building or heritage building relevant to a design studio project. 2. Evaluate the variety, properties and typical usage of typical materials and finishes used in traditional and modern construction. 3. Differentiate between the application of inadequate and environmentally harmful versus high-quality materials, building products and finishes in terms of their maintenance, lifecycle and sustainability. 4. Define the properties of selected materials and finishes in terms of their structure and mechanics, statics, strength, texture, colour and impact of light. 5. Describe the sensory and experiential aspects of assembled materials in a variety of interior settings and environments. 6. Conduct technical drafting, modelling, material studies and assembly exercises analyzing materials and assembly within variety of interior spaces. |
05 | Mandatory |
1 |
Design Fundamentals: from Concept to DevelopmentThis module will consolidate the fundamental skills used during the design of the Interior Environment. The module focuses on the processes that designers use to design and communicate their designs. Students will develop an understanding of a range of design communication and representation skills using appropriate media including sketching, orthographic design drawings, model making, design diagramming, mood boards etc. The module includes an overview of design thinking and methodology, including creative and critical thinking, the ways that analysis, research, user needs and context inform design proposals; and the mechanics of design (the design process in practice). The module aims to: Provide an overview of architectural drawing typologies; Provide an overview of design thinking, methods, procedures and processes ‑ the design process in practice; Develop students ability to consider, select and apply appropriate communication and representational methods in design contexts. Torthaí Foghlama 1. Produce orthographic and paraline architectural drawings aligned with studio design projects that demonstrate knowledge and understanding of drafting and visualization techniques and conventions, suitable for an Interior design project. 2. Integrate the context, use and crossreferencing of design information in a set of drawings. 3. Make models at a range of scales using appropriate materials to analyse, visualize and develop design ideas. 4. Construct and utilise precedent boards, mood boards, and materials boards, using appropriate materials, asdesign development tools from concept to design development and presentation stage. 5. Analyse and elucidate design, procedures and processes through a design journal. 6. Compile and deliver a design presentation to a peer group andlisten and critically respond to the views of others. |
05 | Mandatory |
1 |
Digital Media for Design: AutoCADThis module focuses on digital representation through AutoCAD. During their studies, the learner will explore how to create and produce digital drawings using architectural graphic conventions in a 2D CAD environment. The module examines a large range of CAD tools that are necessary for the creation of digital architectural representation. The student will apply best practice examples, acquiring the skills and competences necessary to execute and complete a series of digital architectural drawings. Torthaí Foghlama 1. Produce detailed and accurate orthographic and paraline architectural drawings applying appropriate drawing conventions within a CAD programme. 2. Integrate the context, use and cross referencing of design information in a set of drawings. 3. Format and print effective layouts and presentations in CAD to communicate interior spatial design proposals in 2-D 4. Manage electronic drawings, files, folders, CAD blocks, employing an appropriate nomenclature. |
05 | Mandatory |
2 |
Interior Architecture Studio II: Material IdentityThis studio-based module focuses on the design process and communication skills used within Interior Architecture. The studio projects are underpinned by the notion of 'Material Identity' and its creative manipulation using the interplay of light, materials, colour, texture, scale, spatial qualities and human ergonomics. The module engages the students in design at multiple scales, including life-size explorations. Students move between the design of bespoke furnishings and lighting and the whole interior fit-out in design projects such as record label headquarters or retail outlets. Torthaí Foghlama 1. Conduct visual analyses relating to form, scale, material, light and colour in the research and conception of simple designs of furnishings and spaces. 2. Critically manipulate form, scale, material, light,colour and sensory qualities in the generation of simple designs of furnishings and spaces. 3. Communicate design ideas relating to material identity and atmosphere using concept models; development models; mood boards and materials boards. 4. Work independently in self-directed manner in limited contexts as substantiated in a portfolio of design development work. 5. Synthesize research relating to physical, contextual, social, cultural and aesthetic meaning in the conception and generation of simple designs of furniture and interiors. 6. Clearly express and visualize design ideasusingverbal, graphic and written means. 7. Identify client/user needs and characteristics, interpreting their visual and material identity. |
10 | Mandatory |
2 |
Architectural Context and Theory IArchitectural Context and Theory I is an introductory and global survey course that sets out a broad history of architecture from prehistory to the 21st century. The aim is to situate the discipline of architecture within its social and cultural context. The global survey is explored through time-cuts, with a focus on key individuals, buildings, landscapes, urban settings, emphasising connections, contrasts, and influences of architectural movements throughout history. The context modules provide the skills to research and analyse a range of issues related to architecture and introduces the core vision points of the programme: interpretation of place; the power of architecture to transform; the possibilities of reusing and adapting our built heritage; and human experience and perception of space. These modules provide the theoretical framework for the design projects. Torthaí Foghlama 1. Identify key movements in architectural development from prehistory to 21 st century 2. Utilise conventional architectural modes and styles of discourse to describe architecture of a specific period. 3. Examine how knowledge is originated in architecture and transformed and framed by it. 4. Discuss the basic intellectual, social, scientific, technological and cultural underpinnings of architecture. |
05 | Mandatory |
2 |
Design Realisation I: Refurbishment and DetailingThe module allows the learner to apply a cumulative series of practical studio and workshop assignments (based on prior learning Interior Materials and Detailing theoretical module) to their own studio design project. The learner must devise options for assembly and detailing of both interior and external fabric elements, incorporating human sensory experience, comprehensive material appraisal and technical studies, detailing, specification and modelling. Torthaí Foghlama 1. Articulate the material selection and application/rationale as well as the integration of furnishings, fixtures and interior components using graphic and written means. 2. Clearly communicate the technical realization of a design project in specifications, schedules, contracts and other business-related documents. 3. Accurately communicate the assembled interior fit-out and refurbishment of a design project using professionally appropriate scaled annotated drawings and exploratory models. 4. Accurately develop and communicate the assembled interior fit-out of a design project using professionally appropriate scaled annotated drawings and/or exploratory models. 5. Propose a remedial and refurbishment strategy for an existing building using professionally appropriate scaled annotated drawings and/or exploratory models. |
05 | Mandatory |
2 |
Professionalism and Communication I- InteriorThis module introduces students to the major principles of professionalism and examines the role and importance of effective communication in the design process. This module will develop the student's knowledge and build on the skills developed in the design fundamentals module including: effective design communication and representation; reflective and reflexive practice ‑ judgment making and critical thinking; the mechanics of design ‑ the design process in practice; time management; and how to work as part of a team. The module aims to: Develop interpersonal skills to enable effective communication and team working; Develop a range of design communication and representation skills using appropriate media including personal skills involving discussion, negotiation, and team‑working; Develop students' ability to think critically by means of a reflective practice journal; Extend the student's knowledge and skill base associated with working in groups in design contexts. Torthaí Foghlama 1. Deliver effective visual, verbal and written presentations utilising appropriate language, terminology and representational graphics. 2. Compose design presentations that successfully demonstrate drawing conventions and crossreferencing of design information. 3. Discuss and demonstrate the application of architectural precedents and design theories at an intermediate level. 4. Reflect on the interpersonal skills needed for effective communication and team working. 5. Consider the professional environments of the creative industries in local, national and global contexts. |
05 | Mandatory |
2 |
Digital Media for Design: SketchUp and PhotoshopThis module is split into two digital representation elements namely; SketchUp and Photoshop. The module allows the learner to develop and convey design ideas using digital design software. The module will explore the transformative nature of analogue conversion. In the first part of the module the learner will explore how to create and produce digital models in a 3D environment, developing a working knowledge of SketchUp. This dynamic 3D modelling program allows the user to visualise their ideas using its tailored tools and components. The student will generate sketch-up models, test and analyse spatial and design qualities and compose a fully inhabited 3-D interior space. The second part of the module will develop skills and techniques to refine, edit and manipulate design images through the medium of Photoshop. The learner will learn how to recompose basic sketches or diagrams as creative digital expressions of design concepts or 3D interior spatial views inhabited with colour, texture, form, fittings, furniture, light, materiality and people. Also, the module will explore the digital transformation of design photographs of digital / physical scale models, as well as, real world spaces and places. Torthaí Foghlama 1. Generate three-dimensional digital models of Interior Space. 2. Test and compose spatial and design qualities within a fully inhabited interior space using SketchUp. 3. Utilise digital image editing software to convert hand sketches/diagrams/drawings into comprehensive digital graphics. 4. Create graphic interior compositions using photographs of scale models, real places, furnishings, materials and light. 5. Compose a 3D digital graphic inhabited with colour, texture, form, fittings, furniture, light, materiality and people. |
05 | Mandatory |
Bliain 3
Seimeastar | Sonraí an Mhodúil | Creidmheasanna | Éigeantach / Roghnach |
---|---|---|---|
1 |
Design Research- Reading and Framing PlaceThis module supports the programme vision point relating to the reading of place (cultural, social, material, ecological, philosophical etc.). The module has a specific focus on the research and communication of place from multiple perspectives. In addition, it introduces students to principles of building conservation and strategies for the adaptation of existing buildings. The module deepens and consolidates the learner's ability to devise design strategies that respond to existing contexts (places) and buildings; and to critically research, frame, and write about their design intentions. The module builds on the content of prior modules such as Design Fundamentals, Interior Architecture Studio 1 & 2 and Context and Visual Material Culture modules. Torthaí Foghlama 1. Discuss architectural precedents, theories and principles relating to the conservation and remodeling of existing buildings. 2. Reference conservation terminology and principles underpinning design action in a written design justification. 3. Frame and contextualise a design strategy, referencing focused place-specific research (cultural, historic, ecological, social, material etc.). 4. Source, analyse and reference material, texts and documents from multiple sources and fields to inform an analysis of place. 5. Communicate and justify a creative design response to a focused analysis of place, in a written and graphic design report. |
05 | Mandatory |
1 |
Architecture Technologies and Environment 2The module aims to develop an understanding of the integral role of architectural technologies in transforming regional and international architecture, through the investigation of environmental science, material science and building servicing in the context of the design of medium scale building types, with an emphasis on how these concepts inform and contribute to design. The module develops the learners understanding of environmental thinking and how buildings integrate and modify the environment. The module introduces environmental principles from site analysis through the building design process to identify strategies for various environmental responses – rural, coastal and town landscapes. The module will provide the learner with knowledge and understanding of energy supply, energy efficiency, eco-ethical specification and renewable servicing strategies as well as the lifecycle and circular economy of materials.The module will introduce the principles of site services and integrated building services within the context of the design process. The module aims to broaden the learners knowledge of materials, their performance and assembly, with emphasis on the external fabric. The module will explore factors affecting human experience and health, perception of space, well-being and comfort (visual, thermal, air quality and acoustic environments). The module will develop the learners understanding of the Building Regulations, with focus on conservation of fuel and energy, universal design and fire safety design. Torthaí Foghlama 1. Demonstrate a specialised knowledge of scientific, engineering and technological disciplines with application to the ecologically-sustainable design, construction and maintenance of the built environment and built heritage. 2. Incorporate and/or respond to architectural design requirements taking technical and regulatory constraints into account demonstrating a knowledge of principal methods and technologies for the provision of conditions of access, comfort and protection to all users of the built environment. 3. Demonstrate a general knowledge of mechanical and electrical systems to ensure comfort, health and welfare of people, and the impact these systems have on the design of interiors. 4. Demonstrate a general knowledge of human experiences and perception and the principles, theories and systems pertaining to colour, light, acoustics and other sensory aspects. 5. Display knowledge of different building materials, their properties and possibilities. 6. Understand the inter-relationships of environmental design, the necessary servicing for buildings and material selection in building design. |
05 | Mandatory |
1 |
Yeats Academy Creative Interdisciplinary Practice IThis module aims to extend the student's interdisciplinary engagement with the arts, deepening their understanding of diverse approaches to creative engagement and broadening their practical experience of creative and representational techniques. The module engages students from a selection of creative programmes in collaborative interdisciplinary projects led by lecturers from a range of disciplines from the arts, design and architecture. Torthaí Foghlama 1. Demonstrate awareness of convergent and divergent thinking; and an awareness of interdisciplinary approaches to creative practice. 2. Interact effectively with others, through collaboration, team work and negotiation. 3. Utilise both familiar and unfamiliar diagnostic and creative skills in unfamiliar contexts. 4. Develop ideas as part of a group through to resolved and accessible outcomes 5. Demonstrate an expanded capacity to work with materials and media. |
05 | Mandatory |
1 |
Digital Media for Design: SketchUp and RevitThis module is split into two digital spatial representation elements: SketchUp and Revit. Students will advance their digital skills in SketchUp Pro, focusing on the creation of complex forms, manipulation of components, spatial compositions and visualisations utilising SketchUp plug-ins for photo-realistic rendering. In this module students will also be introduced to graphic representation and communication using REVIT software: from exploring the principles of Building Modelling, through the production of complete 3D interior architectural project models, with introduction to parametric design tools. The learner will work with system family creation/manipulation: wall, floor, ceiling, roof elements, building structure and levels, landscape, stairs, railings, ramps, doors and windows, finishes and schedules. Torthaí Foghlama 1. Develop and complete a comprehensive 3D digital interior architectural model, from concept to detailed design stage. 2. Develop photo realistic images from a virtual model. 3. Formulate and extract construction information from the 3D model to produce a series of comprehensive 2D annotated drawings. 4. Manipulate a variety of components and system families for a specific interior architectural project. 5. Manipulate levels, structure, materials and create a complete site model. |
05 | Mandatory |
1 |
Interior Architecture Studio III: Collaboration and CommunityThis module is studio based and responds to the programme vision point:'designing for human needs' that highlights design factors that contribute to human wellbeing. The module consolidates the students' understanding of the design process as applied to a range of interior spaces to a level where they can synthesise all of the relevant and disparate factors, influences and requirements within an interior design solution. In this module, students typically engage in voluntary collaboration with a local charitable, community or environmental organisation and/or live client to identify their needs, before designing interior designs, artefacts or interior improvements. Students engage in more than one design project in this module and at least one of the design projects will involve group work. This module develops learners' ethical awareness, resourcefulness, technical knowledge and legislative knowledge, along with their organisational, collaborative and design leadership skills. Typical functional typologies might include health care; community centres or educational designs. The module is supported by the concurrent module: Environmental Psychology for Design. Torthaí Foghlama 1. Collaborate in identifying a local need and developing a design brief in response to an interior design problem, in cognizance of local social, cultural and ecological issues. 2. Manage the design research process and apply artistic and design principles in the context of broader cultural and social perspectives. 3. Collaborate and negotiate design ideas and production methods professionally, within a multidisciplinary group including users/stakeholders, consultants and contractors. 4. Demonstrate an awareness of specification and costs relevant to design proposal. 5. Integrate legislation, codes of practice, and health and safety within a design solution. 6. Provide creative and innovative design leadership during part of the research, design and/or production of a functional and aesthetic interior. 7. Synthesise physical, contextual, social, cultural and aesthetic meaning in the conception and generation of interior spaces in response to an agreed brief. 8. Communicate design ideas through visual, verbal and written methods, utilising appropriate media and graphic techniques. 9. Integrate systems of form, elements, furniture, surfaces, materials, colour and light in the design of spaces. 10. Collaborate purposefully and respectfully within a team, managing between the different roles, responsibilities and interests in the design and production process. |
10 | Mandatory |
2 |
Environmental Psychology for DesignThis module provides an accessible introductory bridge between the fields of Environmental Psychology and Design. Factors influencing human perception, experience and well-being within place are introduced along with key underlying principles and supporting theory. Lectures introducing such theory and principles are complemented by assignments that strengthen understanding of both personal environmental experience and of specific implications for design. These activities include (i) experiential mapping and (ii) a detailed functional case study analysis. The module extends and consolidates knowledge of environmental psychology acquired during prior modules such as Interior Architecture Studio, Design Fundamentals and Visual Material Culture.The theory and activities within this module strengthen students understanding of the psychological relationship between place, activity and human experience, deepening their design sensitivity in anticipation of practice. Torthaí Foghlama 1. Discuss influential theories and developments in the human sciences and psychology and their implications for design. 2. Map and reflect on selected aspects of human behaviour and/or perception observed in a live setting. 3. Identify and interpret the design factors influencing human health, psychological well-being and efficiency for a specific functional setting. 4. Research and identify the ethical implications and parameters of a defined research activity. 5. Interpret personal design concerns considering information sourced independently from the human sciences. |
05 | Mandatory |
2 |
Design Realisation II: Energy and Interior EnvironmentThe module allows the learner to apply a cumulative series of practical studio and workshop assignments based on learning from Architecture Technologies and Environment 2 to a studio design project. Students must consider options for environmental management and control of both passive and mechanical systems for cooling/ventilation and heating, air quality and moisture management. Each learner must integrate a servicing strategy into their studio project. Students must consider acoustics, thermal comfort, glare, solar impact, indoor air, occupancy and health, and apply the outcome of external fabric analysis completed in Semester 01 to their studio project. Torthaí Foghlama 1. Integrate environmental management strategies within a design (namely passive or mechanical systems, heat, water and electricity), using appropriate drawing, modelling and testing methodologies. 2. Use appropriate diagraming and text to communicate the impact of an internal environment (of their own design) on human health, thermal comfort, air, moisture, and daylight control. 3. Use appropriate orthographic drawings and 3D diagramming to explain the layout and spatial impact of building services on the design of an interior environment. |
05 | Mandatory |
2 |
Advanced Design RepresentationIn this module learners enhance their multimedia manipulation of complex images, drawings and presentations. They refine their existing skills acquired in earlier modules such as (Digital Media for Design I, II and III) in relation to graphic software such as AUTOCAD, Sketchup: Photoshop, In-Design and REVIT. They also develop their skills in relation to: Presentation composition: The precise graphic expression of design ideas; The effective choice and appropriation of multi-media and trans- media options; and the creative and fluent integration of hand- based media with multiple digital platforms. Torthaí Foghlama 1. Refine the atmospheric and expressive qualities of interior images using light, materiality, texture and image composition. 2. Augment the dynamic and atmospherically expressive qualities of interior images through the creative integration of site context, text, entourage and people. 3. Create and modify lights and lighting systems to effectively convey light and shadow solutions within a CAD programme. 4. Generate photo-realistic design images from CAD models and enhance them within image editing programs. 5. Produce realistic animations and walkthroughs within a CAD programme. 6. Compose multimedia presentations which clearly express and embody design intentions. 7. Crossreference design information accurately and coherently across a complex integrated presentation package and/or presentation. |
05 | Mandatory |
2 |
Professionalism and Communication for Design IIThis module provides a knowledge‑based grounding in the professional and ethical roles of the designer. It examines the role and importance of effective communication and marketing and their application to the creative industries. The module introduces students to the broad principles of entrepreneurship, examining the role and importance of business in the design industry. The student's confidence in critical and analytical thinking develops through design discussion and debate that involves the student relating their views to the ideas and work of others. Students develop their professional communication skills in the preparation of a digital portfolio of work, a digital design profile and curriculum vitae. Torthaí Foghlama 1. Demonstrate an understanding of the relationship between the professional field, the market, and the media. 2. Discuss and compare examples/models of best practice in their design occupation, both nationally and internationally. 3. Reflect upon their own work and professional aspirations in the context of contemporary and historical practitioners and debates within the creative discipline. 4. Consolidate and prepare a professional portfolio of design work and CV that best represent a brand identity and position in the design world, building a profile as a designer. 5. Communicate an understanding of the opportunities available in the profession, identifying a strategy for marketing themself in that area. |
05 | Mandatory |
2 |
Interior Architecture Studio IV: Re-imagining PlaceThis module focuses on the relationship between place, identity and interior architecture by exploring ideas of physical geography (both the building and its context), climate and cultural memory, through the adaptive re- use of a building of cultural and historic interest. The module draws on the content of concurrent modules that examine the re-reading of place as well as strategies for adaptation and re- use of built heritage. This design module incorporates design project(s) with multiple spaces, functions and both vertical and horizontal circulation. Torthaí Foghlama 1. Synthesize the design research relating to physical, climatic, contextual, social, cultural and aesthetic meaning in the conception and generation of a design solution. 2. Apply contextual design strategies related to key issues of place in the creation of design proposal(s). 3. Identify and respond to user needs and experience of the interior environment. 4. Integrate functional spatial planning and horizontal and vertical circulation in a design project of medium complexity and scale. 5. Employ principles, theories and systems pertaining to colour, light, acoustics, materials, forms and other sensory aspects in the coherent design of a multiple space design. 6. Communicate design clearly through visual, verbal and written methods, utilising appropriate media and graphic techniques. 7. Integrate legislation, codes of practice, health and safety, universal design and ecological and sustainability requirements within the design solution. 8. Demonstrate the ability to work independently in a self-directed manner, through a comprehensive portfolio of design development work. |
10 | Mandatory |
Dul chun cinn
Students can progress onto the final year of the AU926 BA (Hons) in Interior Architecture and Design at ATU Sligo. This can be studied full-time for one year or part-time over two years. Alternatively, Level 7 graduates can apply for advanced progression into national and international Level 8 programmes in Interior Architecture, Interior Design and Spatial Design.
Upon completing the Level 8 programme, graduates may apply to the Level 9 Masters in Interior Architecture through Creative Practice at ATU Sligo. Graduates are also well-placed to study various national and international postgraduate courses.
Download a prospectus
Riachtanais Iontrála
Leaving Certificate Entry Requirement | 5 subjects at O6/H7 English or Irish at O6/H7 Maths at O6/H7 or Foundation Maths at F2 |
QQI/FET Major Award Required | Any |
Additional QQI/FET Requirements | C20139 or 5N1833 or C20174 or C20175 or 5N18396 or 5N0556 or Leaving Certificate Maths at 06/H7 |
Other | A portfolio is not required for entry to this programme. |
Táillí
Total Fees EU: €3000
This annual student contribution charge is subject to change by Government. Additional tuition fees may apply. Click on the link below for more information on fees, grants and scholarships.
Total Fees Non-EU: €12000
Subject to approval by ATU Governing Body (February 2025)
Tuilleadh eolais faoi tháillíProfessional Accreditation
The Interior Architecture programmes at ATU Sligo are the first in Ireland to be recognised by the ECIA (European Council of Interior Architects).
The programme is also a member of the IDI (Institute of Designers in Ireland) and Interior Educators UK.
Gairmeacha
Graduates work as interior architects, interior designers in interior and architectural practices, or as specialist designers in retail, branding, hospitality design, contract interiors, and point of purchase design. There are also opportunities in exhibition design, TV and film, lighting, visualisation, and 3D modelling.’The global Interior Design Market is estimated to grow at a significant rate*, driven by changes in social structures and standards of living as well as governmental initiatives, regulations and corporate responsibility policies arising from the recognition of global environmental issues.’ *ResearchandMarkets.com
Further Information
Eolas Teagmhála
T: +353 (0)71 931 8510
E: admissions.sligo@atu.ie
Yeats Academy of Arts, Design & Architecture